The Elder Scrolls III: Morrowind

Bethesda Game Studios

Release Date: May 01, 2002

Platforms: PC (Microsoft Windows), Xbox

Rating: 63 (4 ratings)

First-person WRPG and third mainline entry in the Elder Scrolls franchise in which the player arrives in the island of Vvardenfell, an exotic land plagued by disease-carrying storms and ruled by a godly Tribunal, in the Morrowind province of Tamriel, and takes part in the prophecy foretelling the second coming of Nerevar, who will supposedly save Morrowind from malicious clans both within and outside Vvardenfell.


Genres

Role-playing (RPG)

Adventure


Themes

Action

Fantasy

Sandbox

Open world


Release Dates

Jun 06, 2002 - Xbox

May 01, 2002 - PC (Microsoft Windows)

Nov 22, 2002 - Xbox

May 02, 2002 - PC (Microsoft Windows)


Game Modes

Single player


Keywords

ghosts

assassin

hunting

sandbox

stealth

wizards

disease

vampire

murder

drugs

magic

spellbook

fantasy

health

guild

rpg

summoning

death

procedural generation

mummy

archery

role playing

sprite-scaling

religion

steam

bounty hunter

chosen one

reading

open-world

custom soundtrack

decay

snow

sex

inventory

slavery

racism

teleportation

sequel

good vs evil

swimming

weather

day/night cycle

alchemy

warriors

gods

trolls

user generated content

boss fight

trainer

sexual content

game of the year edition

bosses

fog

necromancy

single-player only

water effects

anthropomorphism

bears

flying enemies

concept art

credits menu option

throwing weapons

attributes

customizable characters

leveling up

world map

fish

first-person perspective

bink video

human

polygonal 3d

loot gathering

goblins

skeletons

durability

game reference

rat

currency

werewolves

original soundtrack release

experience points

wasd movement

rain

eating

non-player character

cult leader

gog.com

smoke

table

bards

escort mission

falling damage

important text

character creation

classes

saving the world

side quests

branching story line

reputation

duel

archer

cowardly enemies

ambush

slashing weapons

downloadable content

questing

melee

crosshair

subtitles

first person melee

real-time combat

convict

difficulty level

knight

limited light source

crepuscular rays

spellcaster

multiple gameplay perspectives

liberation

movie reference

hit points

mercenary

enemy health indicator

floating island

drowning

automap

death of a salesman

hunger

spies

commerce

peasants

bribery

smuggler

theft

vampire hunter

healing food

healer

changing sides

waking up at beginning

sleeping

item combination

stamina bar

warlock

cloth map

map annotation system

blunt weapons

magically imbued weapons

unwinnable state

hard trees

mods

skill tree

merchants

reptilian humanoid

mod support

particle system

dolby digital

summoners

sunset

interactive cutscene

getting stuck in geometry

fatigue

e3 2000

fetch quests

quest tracking

mana

player owned houses

clear save

geriatric protagonist

breath meter

collector's edition

agents

guards

damage flash

levitation

light up crosshair

elemental weapons

side step

alchemist

retrievable projectiles

giant enemy crab

blacksmith

from zero to hero

pickpocketing

necromancers

lock picking

telekinesis

optional lore

texture pop-in

developer console

searching corpses

fast travel

repetitive chitchat

monks

rogues

barbarians

luck

battle quips

nameless protagonist

acrobatics

war cry

ghoul

dark elves

dire

invented language

suggestive remark

scout class

billboarding

hidden door

freezing weapons

movement penalty

battle mage

two-handed weapons

enslaved race

deicide

flower picking

tessellation

whistling

bartender

hick

skybox

evidence

reincarnation

pressure sensitivity

god mode

no clip

random character speech

derelict vessel

barks

roman numerals

lawbreaking

immersive sim

studying

hero worship

nonlinear development

beastmen

negotiation

henchmen

greatest hits

conjuration

illusion

gift of the gods

vampirism

ectoplasm

level scaling

screenshots

evocation

monomyth

high elves

wood elves

zones

vendor trash

oversized vermin

last of its kind

ominous sky

killing rats

danger zone

tomb raiding

level by doing

turn undead

khajiit

argonian

nord

redguard

breton

daedra

the thieves guild

character screen

witch hunter

enchantment

water walking

dying race

logo box art

sleep disruption

xfire

mudcrab

the dark brotherhood

dwemer

orsimer

the blades

flame atronach

heart of lorkhan

mana drain

abjuration

distinctive cries

the blight

e3 2001

xbox 360 backwards compatibility

roaming the countryside

min-maxing

frost atronach

storm atronach

clannfear

daedroth

dremora

scamp

dreugh

birth signs

aldmer

house dagoth

dunmer great house culture

great house redoran

great house hlaalu

great house telvanni

morag tong

ashlander

cliff racer

akavir

golden saint

moving faster in non-cardinal directions

ogrim

silt strider

guar

bonelord

corprus

ash vampire

netch

kwama forager

immersive

suggestive themes


Developers

Bethesda Game Studios


Publishers

ZeniMax Media

Bethesda Softworks


Store Info

Store Notes
Steam The Elder Scrolls III: Morrowind
Microsoft Store The Elder Scrolls III: Morrowind
Available via Game Pass
Microsoft Store Morrowind

Media